Rise of the Ja’zhir is an experiment in collective creativity. There are four people involved in the campaign total. Each person has a character and one is also the dungeon master. The person that is the DM will change every time the characters gain a level.

We got together and decided the following:
- A major goal.
- A general setting.
- Minor details are left to be filled in by whoever is the DM when necessary.
- A new DM cannot arbitrarily alter what DMs have set.
- A DM cannot have a story arch based on their own character, but they are encouraged to do one involving someone else’s character.
- A DM cannot award items that are geared toward their own character.

The stage is set for quite an adventure.

Rise of the Ja'zhir

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